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Question by MissKillshot · Aug 08, 2018 at 03:41 PM · error messagefunctioncommanderror-handling

Object reference not set to an instance of an object with Assembly-CSharp

Hey guys Ive been working on a mod tool for The Long Dark and I cant seem to call a function/command in the game.

I have Assembly-CSharp.dll for a reference & Unity Engine.

Error is - Object reference not set to an instance of an object.'

What im trying todo!

 private void Button_Click_2(object sender, RoutedEventArgs e)
         {
             processname = Process.GetProcessesByName("tld");
             if (processname.Length == 1)
             {
                 ConsoleManager.CONSOLE_god(); // this is the issue
             }
             else
             {
 
             }
         }
 

CONSOLE_God() is a Long dark command inside ConsoleManager in Assembly-CSharp that im calling. I must be missing a key factor as Im slightly new when it comes to executing pc mods.

From my understanding when I call it, the command has no return/Off&On option, but I can be wrong.

If someone can take their time to help me out as I said im median level when it comes to coding but this seems to be the only obstacle im having. Thanks

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