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Question by Suzuya_Kuro564 · Apr 19, 2015 at 03:35 PM · error-cs1525

error cs1525: Unexpected symbol `GUI', expecting `(' and error cs8025: Parsing error

so i'm having this problem when i'm creating the main menu for 2D projects, i just want to make a simple one since i'm new to unity and game programming, here's my C# script /// /// Main menu /// Attached to Main Camera /// using UnityEngine; using System.Collections;

public class MainMenu : MonoBehaviour {

 public Texture backgroundTexture;


 void OnGUI(){

//Display our Background Texture GUI.DrawTexture (new Rect (0, 0, Screen.width, Screen.height), backgroundTexture); //Display our Buttons

     if GUI.Button (new Rect(Screen.width * .5f , Screen.height * .5f, Screen width * .5f, Screen.height *.1f), "Play Game")){
         print ("Clicked Play Game");
     }
 }

}

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Answer by moriam · Apr 19, 2015 at 04:09 PM

You have several characters missing:

  • An if statement should start with a colon.

  • You forgot a dot after Screen

This is how your code should look like:

 void OnGUI()
     {
         //Display our Background Texture GUI.DrawTexture (new Rect (0, 0, Screen.width, Screen.height), backgroundTexture);
         //Display our Buttons
 
         if (GUI.Button(new Rect(Screen.width * .5f, Screen.height * .5f, Screen.width * .5f, Screen.height * .1f), "Play Game"))
         {
             print("Clicked Play Game");
         }
     }

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avatar image Suzuya_Kuro564 · Apr 21, 2015 at 02:54 PM 0
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ok, now i get the "error CS0116: A namespace can only contain types and namespace declaration", i dont even know what that exactly means i totally have no idea cause this is my first time using unity and i have just started making games

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