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               Question by 
               BreadMan32 · Nov 30, 2016 at 07:37 AM · 
                error messageerror-cs1525  
              
 
              error CS1525: Unexpected symbol '
so I was making my first game and I came across this bug
using UnityEngine; using System.Collections;
public class UpgradeManager : MonoBehaviour {
 public Click1 click;
 public UnityEngine.UI.Text itemInfo;
 public float cost;
 public int count = 0;
 public int clickPower;
 public string itemName;
 private float _newCost;
     void Update() {    
     itemInfo.text = itemName + "\nCost: " + cost "\nPower: +" + clickPower; 
 }
 public void PurchaseUpgrade() {
     if (click.wood >= cost) {
         click.wood -= cost;
         count += 1;
         click.woodperclick += clickPower;
         cost = Mathf.Round (cost * 1.15f); 
         _newCost = Mathf.Pow (cost, _newCost = cost); 
     }
 }
 
               }
               Comment
              
 
               
              Answer by tkamruzzaman · Nov 30, 2016 at 09:15 AM
 itemInfo.text = itemName + "\nCost: " + cost "\nPower: +" + clickPower;
 
               change it to
 itemInfo.text = itemName + "\nCost: " + cost  + "\nPower: " + clickPower; 
 
              Or
 itemInfo.text = itemName + "\nCost: " + cost  + "\nPower: +" + clickPower; 
 
                  assu$$anonymous$$g he wants his textfield to display e.g. "Power +5"
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