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Question by Captinn1 · Nov 09, 2013 at 07:30 PM · title

How to Script a Title Screen in Unity?

I want to script my game logo, and at the title screen I want to put on "Press Any Button To Begin". For the title screen this is what I want to put: Logo, Press Any Button to Begin, and some 2D clouds in the background.

Then after that, I want to know how to script this thing where you can Load File or start a New File.

Then there will be the Game Modes at the menu :P. How do script them?

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avatar image cmpgk1024 · Nov 09, 2013 at 07:57 PM 0
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Have you looked at the documentation for Unity's GUI class? The Input class will help you detect button presses.

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Answer by Triqy · Nov 09, 2013 at 08:24 PM

JS-

 // Detects if any key has been pressed down.
     function Update() {
         if(Input.anyKeyDown)
             Debug.Log("A key or mouse click has been detected");
     }

C#

 using UnityEngine;
 using System.Collections;
 
 public class example : MonoBehaviour {
     void Update() {
         if (Input.anyKeyDown)
             Debug.Log("A key or mouse click has been detected");
         
     }
 }


Save and load http://wiki.unity3d.com/index.php/Save_and_Load_from_XML

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