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This question was closed Jun 05, 2012 at 05:25 AM by Eric5h5 for the following reason:

Question is off-topic or not relevant

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Question by Dreamer · Jun 05, 2012 at 05:18 AM · copyrighttrademark

As a indie, how to protect your game?

As a indie, you might not work in a company. And you may have a great game idea and you feel it gonna be a big success. When you released your game. How do you protect it as your own creation? So that someone also can't steal the title and publish a "sequel" e.g. Your-Game-Name 2,3,4. Or even produce by-products like Angry Birds but without your permission.

So how we can prevent these from happening by legal methods. Like copyrights, trademarks? If a professional can fill us those info, it will be great.

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avatar image Eric5h5 · Jun 05, 2012 at 05:25 AM 0
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This isn't a specific Unity development question; you can find plenty of information on that elsewhere.

avatar image bompi88 · Jun 05, 2012 at 09:25 AM 0
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Agree, this is a complex topic. If you want professional guidance, you would do well to consult a lawyer, I think. But here's an article you could read.

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