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Question by ludokun · Oct 03, 2014 at 02:03 AM · editormacpathfolder

editor folder path on Mac

Hello everyone,

I have a question related to this post (http://forum.unity3d.com/threads/opencv-emgucv-wrapper-integration-in-unity.182600/).

I'm trying to use emgucv wrapper on my Mac but when I run my proejct I have the error : DllNotFoundException: opencv_core290

I've double check and this dll is in my "Plugins" folder. When I tried the same process on Windows, I had to copy several dll (cublas32_55.dll,cudart32_55.dll,...) into the Editor folder (C:\Program Files (x86)\Unity\Editor) in order to remove the opencv_core290 error (Create an Editor folder in the Assets doesn't fix the trouble).

I would like to know if there is an equivalent of the Editor folder (C:\Program Files (x86)\Unity\Editor) on Mac? Where Do I have to copy the dll file in order to be able to run my application?

I really thank you in advance for your help.

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