game tab not updating
I'm using Unity 5.2.0f3 (64 bit) and ran into an issue when setting a sprite active/inactive through a button press while at the same time switching which of two buttons are active. The game tab doesn't update to show when the sprite becomes inactive until I switch tabs. Activating the sprite updates the game tab visuals fine, though. Is there any permanent way to solve this? If so, what?
Your answer

Follow this Question
Related Questions
Objects on the scene don't look like objects in game view (positions and sizes are not the same) 1 Answer
Why is my blender model not displayed correctly 0 Answers
Use one instance of a GUI to control multiple scenes 1 Answer
Canvas behaves differently on PC fullscreen and WebGL fullscreen 0 Answers
How to fit content into a specified area of screen at game startup 1 Answer