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Question by White8eard · Nov 05, 2014 at 11:51 AM · c#cameramovementplayer

Player Laggs/Shakes while making movement[Android]

hello, when the player makes movement, the camera shakes very badly and player laggs and takes more than lot of time to reach his destination, but when i created a build for pc or when i check in editor there is no lagg or any camera shakes, this problem occurs only in android device i check in multiple devices , the result is same...

Camera is attached to player as a child.

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avatar image AlwaysSunny · Nov 05, 2014 at 09:40 AM 0
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If the game is more than a very basic scene, a performance discrepancy between PC and mobile is expected unless you perform optimizations for mobile. Set up a very simple test scene to help you deter$$anonymous$$e whether this is your issue.

avatar image White8eard · Nov 05, 2014 at 01:35 PM 0
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the game is not basic, but every thing in the game runs fine, except the player movement, he can use all his abilties and all the rest of things fine, the problem is only when he moves from one point to other.

avatar image White8eard · Nov 06, 2014 at 04:51 AM 0
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I changed the movement speed of my player and now he moves fine....thanks for help.

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Answer by unimechanic · Nov 05, 2014 at 02:42 PM

Use the Profiler to find what is causing the lag:

http://docs.unity3d.com/Manual/Profiler.html

http://docs.unity3d.com/Manual/MobileProfiling.html

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