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Prime31 azure plugin can't build
I've tried to use prime31 Azure Plugin for Windows on Unity5 , but when i try to build i recive this error:
ArgumentException: The Assembly Microsoft.WindowsAzure.MobileServices.Managed is referenced by P31MetroAzure ('Assets/Plugins/Metro/P31MetroAzure.dll'). But the dll is not allowed to be included or could not be found.
UnityEditor.AssemblyHelper.AddReferencedAssembliesRecurse (System.String assemblyPath, System.Collections.Generic.List`1 alreadyFoundAssemblies, System.String[] allAssemblyPaths, System.String[] foldersToSearch, System.Collections.Generic.Dictionary`2 cache, BuildTarget target) (at C:/buildslave/unity/build/Editor/Mono/AssemblyHelper.cs:160)
UnityEditor.AssemblyHelper.AddReferencedAssembliesRecurse (System.String assemblyPath, System.Collections.Generic.List`1 alreadyFoundAssemblies, System.String[] allAssemblyPaths, System.String[] foldersToSearch, System.Collections.Generic.Dictionary`2 cache, BuildTarget target) (at C:/buildslave/unity/build/Editor/Mono/AssemblyHelper.cs:166)
UnityEditor.AssemblyHelper.FindAssembliesReferencedBy (System.String[] paths, System.String[] foldersToSearch, BuildTarget target) (at C:/buildslave/unity/build/Editor/Mono/AssemblyHelper.cs:198)
UnityEditor.HostView:OnGUI()
Enviroment:
Azure SDK 2.5.1 installed , Unity5 , VS2013 Update 4, Windows 8.1
Plugin configuration:
Files:
P31MetroAzure Import Settings:
P31RestKit Import Settings:
Don't Process = false
Placeholder = Assets/Plugins/P31RestKit.dll
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