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This question was closed Jan 19, 2016 at 09:28 PM by Fattie for the following reason:

The question is answered, right answer was accepted

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Question by burf2000 · Jan 19, 2016 at 09:26 PM · scene-loadingscene-switchinglogin

Unity Login menu structure : 1 or 2 scenes?

Hi there, I am new to Unity (previous iOS / Android Dev)

I am loving Unity, is there any good tutorials that are up to date about how you should structure your game. For example if you have a login screen and a game screen, in iOS these would be separate controllers (e.g scenes)

In Unity you could overlay a UI login screen which hides the game however it would still be rendering, Or would you have 2 scenes (login, game)

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Answer by Fattie · Jan 19, 2016 at 09:27 PM

By the way DO NOT use "gui", use Unity's "new" UI system.

(SO, add a UI -> Canvas and go from there.)

Yes, you would definitely use separate scenes, in almost all cases, so do that.

Between rounds or whatever, you would likely go back to another menu scene, and so on.

Enjoy!

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avatar image burf2000 · Jan 19, 2016 at 09:35 PM 0
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Sorry I used GUI in the general term, I am using the UI system

Thank you for answering, so multiple scenes is the way to go, just need to see how to exchange stuff :)

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