Why my gvr mono mode always back to stereo mode when compile to APK ?
Hei guys, I'm new user in GVR. What i wanna ask is, Why my apk always go to stereo mode VR when i already make it to mono mode ? So when i try it in unity editor, it's work fine, but when i compile it to android apk and try it in my smartphone, it's always back to stereo mode. What should i do? Even i already try to make the "VR mode enabled = false" in fixed update, but it's doesn't work. This is my script and my setting on build player.
public GameObject VRnya;
// Use this for initialization
void Start()
{
VRnya.GetComponent<GvrViewer>().VRModeEnabled = false;
}
// Update is called once per frame
void FixedUpdate()
{
//Disable the VR MODE
VRnya.GetComponent<GvrViewer>().VRModeEnabled = false;
}
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