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Question by JakubK12 · Mar 08, 2018 at 12:11 PM · shaderblendershadowstrianglesblack

Dark triangle shadows on my mesh

Hello, first of all i have to say I am new to this stuff and I didn't really now what to search for on google. So my problem is, I made a diamond in blender and then saved it to .blend file, after I put that diamond into my scene this is what happens, some weird dark triangles on my mesh appeared. Does anyone have any idea what to search for or what to do to get rid of them?

alt text

alt text

diamond-shader-bug.png (5.3 kB)
diamond-blender-wireframe.png (20.6 kB)
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avatar image Zodiarc · Mar 08, 2018 at 01:58 PM 1
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Try to recalulate normals in blender.

Go to edit mode, select every face and press ctrl+n

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Answer by JakubK12 · Mar 08, 2018 at 04:21 PM

I have recalculated normals in blender as @Zodiarc said in comments and added some bias on shadows in directional light options. I ended up with this: (the black triangles are gone) alt text

I guess now it's time to play with shaders and unity options, thanks.


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