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Question by helioraanswer · Apr 17, 2011 at 01:52 PM · rootfootballunparenting

football script

Hi, I just tested that function where the ball sees the player as it's parent. I don't understand much about root and parent in unity javascript. Do you know how to unparent the ball and have it shoot in the direction the player is facing?

Thanks,

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Answer by toddisarockstar · Jul 23, 2017 at 11:26 PM

name your object "football", drop it into a parent (the player object), and put this in the parent objects script.

         //lookup the football by child's name
         GameObject fb = transform.Find ("football").gameObject;
 
         // unparent the football
         fb.transform.parent = null;
 
         //add a rigidbody;
         Rigidbody r = fb.AddComponent<Rigidbody> ();
 
         //add forse to the football's rigidbody in a direction
         r.AddForce(transform.forward*50);
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