Animation Position Problem
I am making a boat with animated oars, where the oars have an animation that I made in blender where it looks like they are propelling the boat across the water. I was able to do the left side, and the oars work fine, but I could not find a way to flip it to the right side. As a result of this, I just manually flipped the animation in blender. When I try and play the scene with both sets of oars in place, the right hand oar teleports to the middle. the rotation and scale is all the same, but its location relative to the rest of the boat changes, and is locked in place. Additionally, in the editor window, I can move the left hand side oars with the transform tool, but the right hand side seems to be locked in place. The only discernible differences between the 2 sets of oars is that the left hand side was originally a child of an empty object upon import, but the issue persists after removing the empty object. Also, the right hand side, under "Root Position" says that 'Root position or rotation are controlled by curves' which is not present of the left hand side. I believe the latter to be the issue, but I cannot for the life of me find a way to fix it.
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