Avatar Rig Configuration mis-match,Avatar rig configuration mismatch
Hi everyone, i'm an absolute beginner. Trying to put a MMD character in VRCHAT. I followed a tutorial on it. I exported a character to Unity, thought i did everything right, I click her > select > Rig > Humanoid. That's where i get this error : Avatar rig configuration mis-match. Inbetween bone rotation in configuration does not match rotation in animation file: 'Leg_L' : rotation error = 0.205150 deg, 'Leg_R' : rotation error = 0.064711 deg. I'm sure this would be easy to fix for people who know unity however i know pretty much nothing. Anyone know a fix?
Answer by jeseko · Jan 17, 2018 at 03:55 PM
Hello @Tzukiki ! Did you find an answer to your problem? I'm experiencing the same right now, after importing motion capture files (FXB) I just bought from an external source. Tried the "translation ODF" option but it doesn't seem to change anything for me. I get a similar message as yours in the "Rig" menu, and a "“[filename] is inbetween humanoid transforms and has rotation animation that will be discarded” " message in the "Animation" menu...