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Terrain look
So I’m making a tornado game and the game is going to have two modes, a mode where you can chase the storm and where you are the storm. The problem is that if I add dirt and grass terrain I can see all the squares in the terrain. But then if I make the terrain squares larger it looks reallly good from air view but it looks really stretched from ground view. Is there a way I can fix it so the terrain squares arnt enlarged but arnt noticeable from sky view?
Answer by Sarngond · Apr 27, 2018 at 07:34 PM
What do you mean by "terrain squares"? if you mean how its tiled, and you want it to not look like its repeating I suggest you try blending textures by painting them on each other with different opacities in a random way. I will make the texture look less tiled hopefully and look better. Sorry if this doesn't help at all and I'm just confusing you.