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Question by 73cn0109y · Jul 14, 2013 at 10:28 AM · c#gameobjectspawnname

c# - Rename Instatiated GameObject - Solved

I am trying to make a tower defense game. At the moment i am trying to get the enemies to spawn. I can get them to spawn just find but the problem is that i cannot seem to change their name. This is my code:

private int spawnTime = 5;//seconds between enemies private float timer = 0;//countdown public Transform enemy;

 void Start(){
     timer = spawnTime;
 }
 
 void Update(){
     if(timer>0){
         timer -= Time.deltaTime * 2;
     }else if(timer==0 || timer<0){
         timer = spawnTime;
         Spawn();
     }
 }
 
 void Spawn(){
     GameObject newEnemy = (GameObject)Instantiate(enemy, transform.position, Quaternion.identity); 
     newEnemy.name = "test";
     //newEnemy.transform.position = new Vector3(0f, 0.5f, 0f);
 }

Can anyone tell me how i can rename the instantiated GameObject?

EDIT: After editing my code i found that nothing after,


GameObject newEnemy = (GameObject)Instantiate(enemy, transform.position, Quaternion.identity); 
is "executing".

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avatar image InfiniBuzz · Jul 14, 2013 at 10:28 AM 0
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is this the exact code?

in this line:

 GameObjectnewEnemy = (GameObject)Instantiate(enemy, transform.position, Quaternion.identity);

you need a space between GameObject and newEnemy.

 GameObject newEnemy = (GameObject)Instantiate(enemy, transform.position, Quaternion.identity);

You have no compiler errors?

avatar image 73cn0109y · Jul 14, 2013 at 01:23 PM 0
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I know there needs to be a space there(That's a typo...). (Still doesn't fix my problem.)

avatar image InfiniBuzz · Jul 14, 2013 at 01:26 PM 0
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try newEnemy.gameObject.name = "test";

avatar image 73cn0109y · Jul 14, 2013 at 01:33 PM 0
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I have tried both of those ideas and they still don't seem to work.

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Answer by 73cn0109y · Jul 14, 2013 at 02:39 PM

Sorry i fixed the problem. I had a "type mis-smatch" on my script. Changing the newEnemy type from transform to GameObject worked. Thankyou.

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avatar image Cromfeli · Dec 10, 2014 at 01:13 PM 0
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I have the same problem but even when I create newEnemy with type GameObject ins$$anonymous$$d of transform it gives the same error. Could you provide example code how it works for you?

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Answer by Bunnybomb7670 · Jul 14, 2013 at 01:27 PM

Possibly because your instantiating a transform as a gameobject? make the enemy a GameObject instead of a transform.

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