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Need to Include a file in the build and use it in the runtime
Hi, I am learning Unity (C#) for android. I want to include a Json file in the build and read the content of that json file in the runtime. I tried placing the json file in the resources folder but didn't work for me. Could someone guide me how to do it. (sorry if this is a repeated question)
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 koobas.hobune.stream
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