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Too much time at end of a legacy firing animation, how can I set an end point?
Hi, is it possible to end an animation at a specific point? (legacy) because I made a firing animation for my gun and at the end, there is too much blank space, so when I shoot fast, the animation is still playing from the recent fire, but it's just blank space. Is there a way to get rid of this blank space? Thanks
What is stopping you from editing the animation itself to end more quickly the way you like?
I'm not sure of how to do that, I'm looking at the animation window and there's no keys after the animation, so it's just blank frames ending the animation
Here's what it looks like
After 0:25 there is nothing, but I can't figure out how to end it just before that
Answer by Commander Quackers · Dec 09, 2013 at 08:21 PM
Solved, I didn't notice that if I deleted the keys at the end, it would automatically set the end of the animation.
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