Game Crashes with Weird Output Log?
Hi! I recently posted a question about a crash I was having with Unity and one of my projects involving RI.Hid (which I was able to temporarily fix by using another machine). I've run into another problem with my project using the other machine where it still crashes after the game is run, but the Output log is very short and I can't seem to find where the actual problem is. I've checked the shaders and the UI/Defualt and UI/DefualtFont are there, and I've checked just about anything I could think of that would cause this problem. Any help I can get is GREATLY appreciated!
Output Log: https://drive.google.com/file/d/0B3q1FkxK5UiVNlZhUWE4UjFOM0U/view?usp=sharing
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