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Question by Hjalte · Apr 05, 2016 at 07:12 AM · c#editoreditor-scriptingeditorwindoweditorgui

Any way to attach a bit of code to individual UI Windows [Editor]

So I am making a Dialogue tree which is currently just a bunch of windows being made by one script and I want to do individual dialogue and such. Currently I'm just using a bunch of lists but its kinda fidgety especially when you want to keep track of which windows are parents, which are children and to which windows. So is there any way I can have an individual script or piece of code attached to each window?

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Answer by makaka-org · Feb 04, 2018 at 03:42 PM

☄ Check Publisher Window customized with a script

Publisher Window is a welcome screen where the user can learn all the important information about the product (unity asset or project) and your company by visiting important links.

☄ Download: http://u3d.as/HKG
☄ Documentation: https://makaka.org/publisher-tools-unity-asset-store/

☄ Video: https://www.youtube.com/watch?v=RQ2fxox_JkU

alt text

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