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Question by carsonsgaming · Oct 21, 2016 at 09:15 PM · errorarray-out-of-range-except

Array index is out of range?

I'm trying to use a first person controller for a survival game but I keep getting the error "IndexOutOfRangeException: Array index is out of range," I don't really know what this means but here's my code:

 private void UpdateCameraPosition(float speed)
         {
             Vector3 newCameraPosition;
             if (!m_UseHeadBob)
             {
                 return;
             }
             if (m_CharacterController.velocity.magnitude > 0 && m_CharacterController.isGrounded)
             {
                 m_Camera.transform.localPosition =
                     m_HeadBob.DoHeadBob(m_CharacterController.velocity.magnitude +
                                       (speed*(m_IsWalking ? 1f : m_RunstepLenghten)));
                 newCameraPosition = m_Camera.transform.localPosition;
                 newCameraPosition.y = m_Camera.transform.localPosition.y - m_JumpBob.Offset();
             }
             else
             {
                 newCameraPosition = m_Camera.transform.localPosition;
                 newCameraPosition.y = m_OriginalCameraPosition.y - m_JumpBob.Offset();
             }
            m_Camera.transform.localPosition = newCameraPosition;
     }
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avatar image hexagonius · Oct 21, 2016 at 09:24 PM 0
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The code is incomplete, accessing an array is not happening.
The error essentially means you're using an index for an array that's larger than its count (e.g. 2 enemies in an array and you're trying to access with index 2 or higher)
This also applies for accessing an array with indexer 0 if it's empty, since 0 is the first entry.

avatar image carsonsgaming hexagonius · Oct 22, 2016 at 03:18 PM 0
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This may be because I didn't add the full array, I edited the post and added it.

avatar image hexagonius carsonsgaming · Oct 22, 2016 at 08:37 PM 0
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Still can't see any array access. It usually uses square brackets.

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