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Question by zoevenske · Aug 03, 2017 at 08:15 AM · imageballimagesanchorcorner

How do you put an image on the screen and keep it there?

Hi. I'm a beginner at Unity and I'm making a game sort of like Super Monkey Ball. I'm trying to put an image in the corner. It's a 3D game using a sphere for the player. I can't figure out how to keep the image in the corner while my player moves. It just goes right past it. I've tried making the picture a child of the player but it spins around the player when the player moves. I want to anchor the image to the corner. I want it like a health bar would stay in the corner during the whole game but it's not like a health bar. I don't need it to do anything but sit in the corner the whole time. Please help.

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avatar image ShadoX · Aug 03, 2017 at 08:16 AM 0
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You can try setting the Camera as parent object of the image and that should keep it moving around together with the camera.

I'm sure there are different ways to achieve this, but this is probably the simplest one.

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