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Question by
Lypheus · Mar 16, 2012 at 05:15 PM ·
rendertextureminimap
RenderTexture MiniMap Not Rendering Terrain
I'm using a camera above my character with RenderTexture (as per Unity3D docs example of a use of RenderTexture). It works great, except that my terrain is not rendering? Culling is set to Everything and that works with all other layers, but not terrain.
How can I get it to render the terrain correctly?
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Answer by Lypheus · Mar 16, 2012 at 10:09 PM
Found my own answer here, apparently you need to be careful of the Shader you use for the camera (this should be mentioned in Unity3D docs and is not).
http://answers.unity3d.com/questions/148753/render-texture-is-not-rendering-terrain.html
The above link led me to an answer, follow the Unlit/Texture trail ...
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