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Question by
WithPT09 · Jul 18, 2013 at 12:39 AM ·
lightingfirst-person-controllerminimapculling mask
How to make light invisible to first person controller
I have two cameras, one for a minimap and the default one for the First Person Controller, I have two lights, one spotlight, to simulate a flashlight and a pointlight to have light around the controller, note that the two lights are inside the FPController
I have set the culling mask for the First Person Camera to not see the layer where the point light is, to be seen only by the minimap camera, but still shows on the FPController...HOW?
I've been puzzling this for soooo long, any help is very appreciated. Thanks
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