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Question by
hikigaya0202 · Mar 26, 2017 at 05:16 PM ·
gps
Force Closed when using GPS
I've been trying different ways to use GPS function of unity . It's all up and working but the problem after a certain seconds it'll result to a force shutdown here's my simple code for the GPS.
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
public class gps : MonoBehaviour
{
public Text singleText;
public int x;
private void Start()
{
// Turn on location services, if avialable
Input.location.Start();
}
private void Update()
{
UpdateLocation();
}
private void UpdateLocation()
{
// Do nothing if location services are not available
if (Input.location.isEnabledByUser)
{
float lat = Input.location.lastData.latitude;
float lon = Input.location.lastData.longitude;
singleText.text = "Depart lat: " + lat + " lon: " + lon;
}else
{
x += 1;
singleText.text = x.ToString();
}
}
}
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