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Question by konhoe · May 09, 2015 at 07:22 AM · androidlocationlocationinfo

Location Service not starting (Android)

Hi!

Im trying to pull the current GPS Location from my Android device (Moto G 2nd gen, Android 5.0.2) and it wont finish initializing. I used the code sample from the Docs and try for 100 Seconds, additionally I try to initialize again if it times out. No Luck.

Android shows the Indicator for an active Location Service in the Systembar, and the app has the needed rights. I also tried it with Wifi on and off... Has anyone got LocationService to work in recent Android versions?

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Answer by pedro_andre_oliveira · May 11, 2015 at 08:15 AM

Hello,

I'm working with Unity and Android too. I may have a similar problem. I have Unity Remote 4 installed on my device and when I test using Unity Editor, I don't get the location data from the device.

I don't know if that is supposed to happen (not receiving location from Input.location when testing through the editor). When I build and run directly on the device, it works fine.

Conclusion: @konhoe, if you're trying the same as I tried (desktop retrieval), we have the same problem. If your problem occurs even when running directly on your device, maybe checking the Player Settings on Unity and your Android settings (allow mockup locations, debug permissions, even Google's GPS - for example, I had GPS working "On Device Only" and I didn't get values too.

I hope anyone can help if I haven't.

Thanks,

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avatar image konhoe · May 11, 2015 at 08:32 AM 0
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I have indeed tested with "Device only", the high quality option works right away :) So i will assume that the user has not enabled this option if i dont get a location returned...

Regarding your problem, the documentation states that GPS should work: Unity Remote Doc

avatar image hassan_raza · Apr 11, 2017 at 01:00 PM 0
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I cant find mockup location settings ? Please guide me to those setting?

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