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Question by Ozick625 · Nov 30, 2017 at 03:03 PM · networkingnetworkidentify

Objects with NetworkIdentity are disabling at start,Objects with networkidentity are disabled at start

Good afternoon. I might have a trivial question, but still. I noticed that the game object (main camera) with NetworkIdentity are disabling at start. Most likely this is because, it does not appear due to NetworkServer.Spawn(). However, everything worked before. And more. There is a second game object with NetworkIdentity , which is in the scene initially, but it are active

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