Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by kidakadi · Oct 06, 2017 at 11:55 AM · countdowngameobject.tag

how to activate countdown on first Gameobject with tag it being shoot

Hi i wanna start a countdown timer when it have hit my first gameobject, but nomatter what i try i cant get it too work my code look like this

using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; //Very important!!!

public class CountdownTimer : MonoBehaviour {

 private float timerstart, timeElapsed;
 public Text timerText;
 public int Minutes = 0;
 public int Secounds = 0;
 private float timeleft;

 //public int items; kan bruges til Enemies left
 //private int itemsRemaining; bruges til enemy left



 // Use this for initialization
 void Start ()
 {

     timerText = GetComponent<Text>();
     timeleft = GetInitialTime();

     //Hvormanger fjerner er der tilbage
     //GameObject[] items = GameObject.FindGameObjectsWithTag("Enemy");
     //itemsRemaining = items.Length;

 }

 // Update is called once per frame
 void Update()
 {
     if (enemyDestroy == gameObject.tag"Enemy")
     {
         //Update Countdown Cloak
         timeleft -= Time.deltaTime;
         Minutes = GetLeftMinutes();
         Secounds = GetLeftSeconds();

     }

     //Show Current Clock
     if (timeleft > 0f)
     {
         timerText.text = "Time : " + Minutes + ":" + Secounds.ToString("00");
     }
     else
     {
         //Countdown clock has finished
         timerText.text = "Time : 0:00";
     }
 }
     

private float GetInitialTime() { return Minutes * 60f + Secounds; }

 private int GetLeftMinutes()
 {
     return Mathf.FloorToInt(timeleft / 60f);
 }

 private int GetLeftSeconds()
 {
     return Mathf.FloorToInt(timeleft % 60f);
 }



}

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

70 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

CountDown Timer Help (Seconds problem) 2 Answers

Start countdown timer on a button press 2 Answers

CountDown Camera problem 0 Answers

How to make timer activated after 321 go, no at the same time? 0 Answers

countdown timer 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges