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Question by maneatingsheep · May 19, 2014 at 11:40 AM · iosemail

Error sending Email form the game, using SMTPClient Class

Works just fine in editor and standalone. I think also on android, but fails on IOS

This is the code MailMessage mail = new MailMessage(); mail.From = new MailAddress("me@gmail.com"); mail.To.Add(someone@gmail.com); mail.Subject = "subject"; mail.Body = "body";

 SmtpClient SmtpServer = new SmtpClient("smtp.gmail.com");
 SmtpServer.Port = 587;
 SmtpServer.Credentials = new NetworkCredential("me@gmail.com", "mypass") as ICredentialsByHost;
 SmtpServer.UseDefaultCredentials = false;
 SmtpServer.Timeout = 20000;
 SmtpServer.EnableSsl = true;
 
 ServicePointManager.ServerCertificateValidationCallback = delegate(object s, X509Certificate certificate, X509Chain chain, SslPolicyErrors sslPolicyErrors) { return true; };


I've tried to remove the validation callback, made sure my player settings API compatibility is set to .Net 2.0

still no luck/ any help please?

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Answer by $$anonymous$$ · May 19, 2014 at 12:15 PM

Using the SMTPClient class, I was able to send an email from unity using the following code:

 using System.Net;
 using System.Net.Mail;
 
 using UnityEngine;
 
 public class SendMail : MonoBehaviour {
     public string sender = "me@mymailaccount.com";
     public string receiver = "me@mymailaccount.com";
     public string smtpPassword = "mysmtppassword";
     public string smtpHost = "mail.mymailacount.com";
 
     // Use this for initialization
     private void Start() {
         using (var mail = new MailMessage {
             From = new MailAddress(sender),
             Subject = "test subject",
             Body = "Hello there!"
         }) {
             mail.To.Add(receiver);
 
             var smtpServer = new SmtpClient(smtpHost) {
                 Port = 25,
                 Credentials = (ICredentialsByHost)new NetworkCredential(sender, smtpPassword)
             };
             ServicePointManager.ServerCertificateValidationCallback = delegate { return true; };
             smtpServer.Send(mail);
         }
     }
 }

The difference here is that I dissabled the SSL authentication bacause i simply didnt need it. My script here isnt as different to yours. Try to disable your SSL authentication and see what happens. Hope this helps :)

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avatar image HyruleDefender · Aug 22, 2019 at 10:19 PM 0
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Any updates on this?

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Answer by maneatingsheep · May 19, 2014 at 12:40 PM

Gmail accounts require SSL i'm afraid

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avatar image $$anonymous$$ · May 19, 2014 at 02:28 PM 0
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Have you tried my code yet? Did it work?

avatar image maneatingsheep · May 20, 2014 at 08:48 AM 0
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Yep. Got this error (in editor): System.Net.$$anonymous$$ail.SmtpException: 530 5.7.0 $$anonymous$$ust issue a STARTTLS command first.

I'm working in C#, but i don't think it's relevant

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