Unity instantly deletes Asset folder which I pull over Git - "Removing Assets/FolderName because the asset does not exists"
I'm using Windows 10, Unity 5.3.5f1 , Bitbucket, Git and Sourcetree. We connected everything and when my friend creates a EMPTY unity folder and pushes it over Sourcetree, when I pull it, it seems that it gets normally pulled but gets deleted instantly by Unity. Here are some pictures:
http://prntscr.com/bky531 - sourcetree http://prntscr.com/bky156 - Error in Unity
As soon as I get this error in Unity, Sourcetree gets uncommitted change as that Music folder is deleted.
I also noticed that when he created a Music folder and inserted a random C# script in it, it transfers over git nicely, both folder and script inside it (and actually appears in Unity as well, without errors).
Here is also a picture of my .gitignore file:
Please help me, I'm looking forward to your answers!
Did you find a solution for this? For me, when I create a folder inside Unity, it gets deleted automatically.
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