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Question by
kilian277 · Apr 20, 2015 at 05:58 PM ·
shadertransparentdepthdraw order
Shader depth order
Hi,
i'm trying to wrap my head around this for a while now but i have a river that has animated vertices to make some sort of waves but polygons behind it are rendered on top of the front polygons i've tried to play with zwrite , ztest and nothing worked really also with colormask 0 that worked but only on the non animated vertices so it's a half solution here's a pic dpicting the problem :
Thanks
semitrans-shader-drawingprob.png
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