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Pixel Art with blurry outline in Game Window
So I have a small 2d scene where you can walk around and pickup/drop items. The Problem is that the sprites are showing up really weird in the game window (In level and UI):
In Edit mode:
In Play mode:
How can I fix the blurry outline to look as sharp as in the scene view? I have Filter mode set to point and compression to none.
Any help is appreciated!
Answer by Robiiii · Jun 05, 2020 at 08:02 PM
Ok! Fixed it myself by turning off anti-aliasing on the camera (I'm an idiot lol)
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