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Explosion Like Ripple Effect
Hello Everyone,
I have been searching for an answer for this question and whenever I find the right thing there's usually no tutorial or if there is a tut it's super complicated. So how would one go about creating a simple one ring ripple effect that comes out of one point (the players body). Note that I have unity pro if that's required for you answer. The ring could be a solid color (example white) or it could distort the whole background, whatever is simpler. Thank you for your time.
Marc
P.S. Here is an example of what I'm looking for. Sadly it doesn't have a tutorial to it: http://www.youtube.com/watch?v=7AuHRIrbNq4
I did an answer that makes a ring mesh that can be expanded for a particle emitter here. It could be modified to make a ring mesh with mesh filter like the video, just animate the UVs to create the effect.
Answer by adnirjhar · Feb 03, 2014 at 12:26 AM
Try- https://dl.dropboxusercontent.com/u/99894541/AirBlow.prefab with https://dl.dropboxusercontent.com/u/99894541/CartoonFX.asset
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