ShaderGraph Result broken after upgrading to 2019
Hello everyone, i wanted to use this water in my current project: https://github.com/UnityTechnologies/Test_ShaderGraphBlog
The problem is, in Unity 2018.4.16f1 the Shader is working as it should be:
but after i upgraded the project to 2019.3.0f6, the result was this:
I already tried to enable 'Depth Texture' and 'Opaque Texture' and every other setting as it was in the other project but nothing worked.
I'm very confused right now and don't know what do do next. I hope you have an answer for me Thank you. ^^
before-2018.jpg
(258.6 kB)
result-2019.jpg
(260.0 kB)
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