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Question by akajb84 · Dec 20, 2012 at 05:47 PM · locationbehindgame objects

Find what object is ahead of other

I have two game objects heading in relatively the same direction. How can I figure out which one is in front and which is behind?

For example, if you look at the image, B would be considered behind and A ahead.

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Answer by akajb84 · Dec 20, 2012 at 06:49 PM

Oh, found my own answer: http://forum.unity3d.com/threads/53188-how-do-i-detect-if-an-object-is-in-front-of-another-object

To summarize those posts:

 var heading : Vector3 = a.position - b.position;
 var dProduct = Vector3.Dot(heading, a.forward);
 if (dProduct > 0) {
    // a is ahead
 } else if (dProduct < 0) {
    // b is ahead
 } else {
    // side by side
 }


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