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Question by Athymy · Jul 31, 2012 at 08:39 AM · movinggame objects

Moving an other gameobject

Hi guys, I just started with game development a couple of days ago so please go easy on me since I barely have any skills. So I am following the TornadoTwins' tutorials and I'm on lesson 18.I have made my own worm out of 3 different sized spheres but now I have gotten the 3D model for much "cooler" worm and it consists of : Wormhead,tail and body.

So my question is: what would be the best way of transferring the properties of my self made worm (which could walk,shoot fireballs etc) to the new and cooler worm?

Thanks in advance!

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Answer by DESTRUKTORR · Jul 31, 2012 at 04:13 PM

Take the script you used on the first one and attach it to the new model, or replace the old model with the new one, in your prefab and/or game object. If there were animations, you'll have to re-make them.

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Answer by Athymy · Jul 31, 2012 at 05:16 PM

Thanks for the answer but I can't get it to work... I attached my "moveAround" script to the 2nd worm and put character controller on it but when I hit play the camera doesn't follow it (even after i attached "smooth follow").

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