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Question by
mehdi_s60 · Jun 09, 2012 at 04:40 AM ·
performanceruntimejointgame objects
performance of using more objects with joint between them.
hi i,m trying to make a deformable object using some game object like sphere or cube and make joints between them programatically. so this object generation is runtime process. now I want to know about the performance and complexity in this manner.
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