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Question by MCoburn · Oct 04, 2015 at 01:09 AM · c#coroutinelagframerate

Does framerate affect Coroutines?

We're working on a game and wanted to know if Coroutines and Invoked Methods get affected by the frame rate.

For example, if the game is chugging at 5 FPS, will Coroutines and Invoked Methods get affected by the frame rate? Or are Coroutines run in a separate thread or part of the engine, and aren't affected if the game suddenly lags in the graphics department?

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Answer by cjdev · Oct 04, 2015 at 07:29 AM

Coroutines are run in the main thread, effectively they're just like timing something in Update with a counter variable. However, most of the arguments for coroutines are time-based not frame-rate based so while they will be under the effect of, and contribute to, the heavy processor load their callbacks will still be on time.

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avatar image Suddoha · Oct 04, 2015 at 12:39 PM 0
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Just as additional source of information: The engine's execution order.

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