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Echo-location
I want to implement echo-location as a main mechanic in my game. The character will be blind and if everything is not moving he will only see black, when he starts moving or something makes a sound he will be able to "see" what is around in a determined radius.
I'm trying to figure out how to implement this to prototype. I was thinking about something like Additive Projectors but maybe there are beter ways to do it.
So, what you guys think?
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