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Animator.deltaPosition and Animator.deltaRotation always returning zero;
I am using Unity 2019.1.0f2 and am trying to get the value of Animator.deltaPosition and Animator.deltaRotation through a Debug.Log(), however, it is always returning both as zero even though apply root motion is enabled. I am trying to get the values in the OnAnimatorMove() and OnStateMove() and have even tested it with other Update methods but no luck getting a value when an animation is applying root motion and moving the character. Is this a bug?
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