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Question by gaiastellar · Jul 27, 2017 at 03:57 PM · shadersparticlesystemrendertexture

render to rendertexture not working with particles

hi, quite new here, but trying to figure this out. i am rendering a scene into a render texture ( for a skybox ) that includes particles - duststorm- effect (using it for nebula effect in space), which works perfectly with 'Anim/Alpha blended' shader - it has just the right amount of subtle blend with the background- but in the rendertexture the dust clouds completely white out- like its in additive mode or something - the shader obviously doesnt work with the rendertexture, but i cant figure out how to fix it - can anyone help please??!!

thanks all, paul uk

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avatar image FortisVenaliter · Jul 27, 2017 at 04:08 PM 0
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Check the Texture Format of the render texture. $$anonymous$$ake sure it has a depth channel.

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