Question by 
               peiust21 · Dec 06, 2018 at 08:38 PM · 
                scripting problemlightingemission  
              
 
              I need some help !
So i want when the player get in contact with the pressure plate the material to change to activate emission . Here is how i made the pressure plate using System.Collections; using System.Collections.Generic; using UnityEngine;
public class pressure_plate : MonoBehaviour { private Light myLight;
 void Start()
 {
     myLight.GetComponent<Light>();  
 }
 void OnTriggerEnter (Collider col)
 {
     GameObject lightGameObject = new GameObject("The Light");
     Light lightComp = lightGameObject.AddComponent<Light>();
     lightComp.color = Color.red;
     lightGameObject.transform.position = gameObject.transform.position;
     lightComp.intensity = 20;
     lightComp.range = 20;
 }
 
               }
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