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Question by
AyeEmTeeBee131 · Apr 17, 2021 at 09:40 PM ·
materialbaked lightemissive
Change baked emissive light range
I'm trying to make a giant room with lava as the floor. Ideally, The light from the lava drops off with distance, and the area near the ceiling is pitch black.
There doesn't seem to be a set range for how far the light can travel. The ceiling of the room appears brighter than the walls near the ceiling.
Is there a setting I'm not aware of that can change the baked emissive light falloff?
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