- Home /
Best way to make a laser beam?
Hello, i'm quite new to the particle systems in unity so I'm not sure what's the best way to go about doing this. I want to make a laser beam that a boss can shoot and on impact, the player takes damage.
Currently, the problem is that when the laser beam lands on the player, it looks flat.
After some playing around, it believe it was the stretched billboard I was using for the particle render that was making it look like that but then I tried mesh and none of it looked quite like the laser I wanted.
So, is there another way to go about doing a laser beam or is there a setting I'm missing in the particle inspector?
!
Answer by Turtle95 · Dec 16, 2017 at 10:35 AM
https://www.youtube.com/watch?v=IX-kgWfecn4
This guy's tutorial on that is pretty good. He uses a line renderer to make the laser show up, I think this is one of the best ways to do it.