- Home /
How to make a sword trace?
I already use TrailRenderer for bullets, but when a sword moves forward it looks this way: (The trail is too wide for this movement)
When I replace a single TrailRenderer by a combination of multiple, they overlap:
Comment
Best Answer
Answer by sethuraj · Jul 14, 2014 at 09:53 AM
Cant use trail render for sword.trail renderer quad will always face camera.trail sprite should be always parallel to sword orientation.
U can use these references as a starup
Time based trail renderer
http://forum.unity3d.com/threads/meleeweapontrail.99924/
Pocket RPG Weapon Trails
Your answer
Follow this Question
Related Questions
How can I trace Alphabet 0 Answers
UI 4.6 Image blocks Mouse Click 0 Answers
How to change image at runtime using bytes 1 Answer
The associated script cannot be loaded using UI prefab 0 Answers
Aliasing When Using UI Mask 3 Answers