Question by
craftercis · May 13, 2019 at 07:25 PM ·
c#shapetrace
Custom shape tracing with finger
Hey,
I play a lot of HarryPotter Hogwarts Mystery lately. In that game you have to cast spells at a given moment. You do this by making a shape with your finger. If you go beyond the lines, he will give an error message. What is the best way to recreate this in Unity?
I look drowsy on the internet, but unfortunately I couldn't find anything.
Hopefully some of you can help me ;D
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