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Question by Jwizard93 · Jul 11, 2017 at 04:36 AM · editorcurveline renderer

What is this element in my Inspector!??

For weeks I have been developing a plot editor as part of a Unity Plugin. I came from Unreal and didn't think Unity had curve editors. Then I came across the Line Renderer component. Look!

alt text

I mean there it is!

I don't know whether to kick myself in the face for not knowing about this, or just to just be excited about the prospect of accelerating my project timeline to infinity!

Can anyone please help me find information on how to access the code behind this curve editor?

I'm literally jumping up and down.

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avatar image Dudicus · Jul 11, 2017 at 04:38 AM 0
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They aren't a BIG part of Unity. I don't use Unreal so I don't know how it works there. But it's only in certain components. I don't know how to add it to scripts though. I just use it with particles mostly.

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Answer by neosca · Jul 11, 2017 at 04:43 AM

You may want to check out the following resources:

https://docs.unity3d.com/ScriptReference/EditorGUI.CurveField.html https://docs.unity3d.com/ScriptReference/AnimationCurve-ctor.html https://docs.unity3d.com/ScriptReference/AnimationCurve.html

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avatar image Jwizard93 · Jul 11, 2017 at 04:57 AM 0
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Oh man oh man oh man this is it. Thank you so much. EditorGUI.CurveField ... Ive been doing everything using GUILayout because.. ID$$anonymous$$ that's what I found first I guess. Felt easier to use. I totally missed the existence of this.

avatar image Bunny83 Jwizard93 · Jul 11, 2017 at 09:25 AM 0
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btw: There is a layout version of the CurveField EditorGUILayout.CurveField

[1]: https://docs.unity3d.com/ScriptReference/AnimationCurve.html

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