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Particle sub-emitter only works on preview
I'm trying to simulate a snow effect with the shuriken particle system. When a collision is detected I have a sub-emitter to show the desintegration of the ball on the ground. However this is only working on preview mode, when I hit play the sub-emitter is not getting launched. Any idea?
I have the same problem. Did you succeed to solve your issue?
Answer by SergeantBiscuits · Jul 10, 2015 at 09:55 PM
The problem is that the sub-emitter "max particles" variable acts differently between the Editor and Standalone. I suspect that in the editor, 'max particles' affects each sub-emitter individually, but then in the standalone, it limits the total number of particles for all of the sub-emitters in the effect.
Try adding a few zeroes to the Max Particles value for the particle system assigned as your sub-emitter.
I know this thread is old as hell but your comment just fixed this for me. Thanks!
Answer by varfare · Jan 24, 2013 at 11:37 AM
Subemitters are bugged- sometimes they do work, sometimes they don't. You need to recreate this effect.
Answer by PAHeartBeat · Aug 25, 2014 at 06:09 AM
Hi,
I also has same issue, it's only works in editor when preview with simulate button. but it's not works when at run time usign Play Method / Simulate method.
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