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Getting a Particle's position -- Shuriken
I am making a dart game and we are using the new Shuriken particle system to throw particles that look like darts.
What I want to do is get the position of a particle when it collides with an object then move an actual physical dart to that position.
I have been looking at documentation such as ParticleSystem.Particle.position but I have not been able to use it. Likewise, I have read this question: "Possible to get particle positions with Shuriken?" and it did not seem to help me at all.
If anyone can help me out that would be great. Thanks
ParticleSystem.Particle.position can be called on collision this, will grab the position and then allow you to instantiate the real dart object in it's place.
Answer by jmarcos007 · May 23, 2017 at 03:03 PM
Nice tutorial: http://catlikecoding.com/unity/tutorials/graphs/
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